“(unknown current hero — generic "learn by doing" pattern)”
"Learn by doing" is a pedagogical philosophy, not a value proposition. Visitors need to know *what* they'll learn (math, data science, logic) and *why* interactive beats video in 5 seconds flat.
“Master math, data, and CS through puzzles — not lectures. 10 minutes a day.”
Names three subjects, names the method (puzzles), names the anti-pattern (lectures), and sets the time commitment (10 min). Visitors self-select in one read.